

Life & damage
Every total at a glance
Big controls on each side of every seat, readable from across the table.
- 2 to 6 players, seats face their owners
- Commander damage from every source, partners too
- Poison, energy, treasure, +1/+1 and your own counters
- Drag to attack: damage and knock-outs are credited

Formats
Twelve formats, real rules
Each format sets its own life, roles, turns and way to win.
- Standard, Modern, Commander, Duel Commander, Brawl, Oathbreaker
- Archenemy schemes, Planechase planes and the planar die
- Emperor teams, Star enemies, Conspiracy notes
- Kingdom with secret roles you peek at

Themes
Seats that come alive
Five land themes move on their own, or show your commander's art.
- Sunlight, waves, mist, embers and falling leaves
- Commander art looked up by name (via Scryfall)
- Upload your own image for any seat

History
Recaps and stats
Every game ends with a recap; every win counts toward your playgroup's board.
- Life graph for every player
- Kill feed, MVP and longest turn
- Wins by player, format and Kingdom role
- Undo and redo anything
